Tuesday, December 13, 2011

Bulilding structure done!

The building is now complete with the support beams in place. It is now ready to be imported into UDK.

At this point I created some doors and other objects to be placed around the walls of the building to make it more believable as a location.

These three props are used to flesh out the scene, a large door, normal door and wooden board are placed about the environment, this helps with the aesthetic quality of the level along with breaking up the wall textures to hide the repetition.


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